Town Portal

Might&Magic 1

Id: C-6-5
Cost: 6 SP + 4 Gems
Type: Non-combat
Target: Entire party
Level: 6 (Cleric)
Description: Opens a temporary portal to any town and moves the party through the portal to that town.

Might&Magic 2

Id: C-8-4
Cost: 8 SP + 8 Gems
Type: Non-combat
Target: Entire party
Level: 8 (Cleric)
Description: Opens a temporary portal to any town and moves the party through the portal to that town.

Might&Magic 3

Cost: 30 Spell Points + 5 Gems
Target: Party
Level: 12 (Cleric)
Description: Opens a magical portal to the five towns of Terra, providing a convenient way to return from long journeys. Cannot use in combat.

Might&Magic 4-5

Cost: 30 Spell Points and 5 Gems
Target: Party
Description: Teleports the party to the town of your choice.

Might&Magic 6

Id: 31 (Water 9)
Cost: 20 SP
Req Skill: Water (Normal)
Description: Town Portal teleports the party to the central fountain of the last town visited. Town Portal has a 10% chance per point of Water Magic skill of working when cast.

Might&Magic 7

Id: 31 (Water 9)
Cost: 20 SP
Req Skill: Water (Master)
Description: Town Portal teleports the party to the central fountain of any town the player has visited. Town Portal has a 10% chance per point of Water Magic skill of working when cast, and cannot be used while hostile monsters are nearby.

Might&Magic 8

Id: 31 (Water 9)
Cost: 20 SP
Req Skill: Water (Master)
Description: Town Portal teleports the party to any town where the party has drunk from the central fountain. Town Portal has a 10% chance per point of Water Magic skill of working when cast, and cannot be used while hostile monsters are nearby.