Id: S-1-8
Cost: 1 SP
Type: Combat
Target: Up to 5 monsters
Level: 1 (Sorcerer)
Description: Casts monsters into a deep sleep, preventing them from
attacking. Effective until monster is damaged.
Id: S-1-7
Cost: 1 SP
Type: Combat
Target: 4 monsters +1 monster/L of caster
Level: 1 (Sorcerer)
Description: Sends monsters into a deep sleep, preventing them from
attaching. Effective until monster is damaged or overcomes the spell.
Cost: 3 Spell Points + 1 Gem
Target: Group
Level: 2 (Sorcerer), 3 (Druid)
Description: Hypnotizes monsters into a sleep-like trance, halting their
actions until they are damaged or overcome the SLEEP condition.
Cost: 3 Spell Points and 1 Gem
Target: Group
Description: Puts a group of monsters to sleep until they overcome
the spell or are damaged.