Protection From Magic

Might&Magic 1

Id: S-6-4
Cost: 6 SP + 4 Gems
Type: Anytime
Target: Entire party
Level: 6 (Sorcerer)
Description: Increases all characters' resistance to magic. Amount of the increase depends on experience level of caster. Spell lasts 1 day.

Might&Magic 2

Id: S-2-7
Cost: 1/L + 1 Gem
Type: Anytime
Target: Entire party
Level: 2 (Sorcerer)
Description: Increases all characters' resistance to magic.
Amount of the increase depends on experience level of caster.
Spell lasts 1 day.

Might&Magic 3

Might&Magic 4-5

Might&Magic 6

Id: 36 (Earth 3)
Cost: 3 SP
Req Skill: Earth (Normal)
Description: Increases all your characters' resistance to magic by an amount equal to your skill in Earth Magic.

Might&Magic 7

Id: 75 (Body 9)
Cost: 20 SP
Req Skill: Body (Master)
Description: Protection from Magic affects the entire party at once, granting immunity to certain spells and monster abilities that cause debilitation conditions. These are: Poison, Disease, Stone, Paralyze, and Weak. Every time this spell saves a character from an effect, it weakens. The spell can survive 1 attack per point of skill in body magic--after that, Protection from Magic is broken.

Might&Magic 8

Id: 75 (Body 9)
Cost: 20 SP
Req Skill: Body (Master)
Description: Protection from Magic affects the entire party at once, granting immunity to certain spells and monster abilities that cause debilitation conditions. These are: Poison, Disease, Stone, Paralyze, and Weak. Every time this spell saves a character from an effect, it weakens. The spell can survive 1 attack per point of skill in body magic--after that, Protection from Magic is broken.