Paralyze

Might&Magic 1

Id: C-5-3
Cost: 5 SP
Type: Combat
Target: All monsters in hand-to-hand combat
Level: 5 (Cleric)
Description: Attempts to immobilize all monsters and prevent them from fighting. May be partially or completely ineffective on some or all monsters.

Might&Magic 2

Id: C-5-4
Cost: 5 SP + 5 Gems
Type: Combat
Target: 10 monsters
Level: 5 (Cleric)
Description: Attempts to immobilize all monsters and prevent them from fighting. May be partially or completely effective on some or all monsters.

Might&Magic 3

Cost 15 Spell Points + 4 Gems
Target: Group
Level: 10 (Cleric), 11 (Druid)
Description: Attempts to stiffen the bodies of a group of monsters and prevent them from attacking and casting spells.

Might&Magic 4-5

Might&Magic 6

Id: 86 (Light 9)
Cost: 60 SP
Req Skill: Light (Normal)
Description: Paralyze temporarily prevents a monster from moving or attacking for the (short) duration of this spell, which is 3 minutes per point of skill in Light Magic. You are free to attack your helpless target 'til your heart's content--paralyzed monsters cannot retaliate.

Might&Magic 7

Id: 81 (Light 4)
Cost: 20 SP
Req Skill: Light (Normal)
Description: Paralyze temporarily prevents a monster from moving or attacking for the (short) duration of this spell, which is 3 minutes per point of skill in Light Magic. You are free to attack your helpless target 'til your heart's content--paralyzed monsters cannot retaliate.

Might&Magic 8

Id: 81 (Light 4)
Cost: 20 SP
Req Skill: Light (Normal)
Description: Paralyze temporarily prevents a monster from moving or attacking for the duration of this spell, which is 3 minutes per point of skill in Light Magic. You are free to attack your helpless target to your heart's content--paralyzed monsters cannot retaliate.