Inferno

Might&Magic 1

Might&Magic 2

Id: S-9-2
Cost: 3/L + 10 Gems
Type: Combat
Target: 10 monsters
Level: 9 (Sorcerer)
Description: Unleashes the heat of the sun on all monsters shown, doing 1-20 points damage per level of caster.

Might&Magic 3

Cost: 75 Spell Points + 10 Gems
Target: Group
Level: 16 (Sorcerer)
Description: Unleashes the very heat of the sun, causing 250 points of Fire damage on a group of monsters.

Might&Magic 4-5

Cost: 75 Spell Points and 10 Gems
Target: Group
Description: Engulfs one group of monsters in magical fire, inflicting 250 points of Fire damage on one group.

Might&Magic 6

Id: 10 (Fire 10)
Cost: 25 SP
Req Skill: Fire (Normal)
Description: Inferno burns all monsters in sight when cast, excluding your characters. Good for cleaning out rooms full of weak or moderate strength monsters in one or two easy castings. Each monster takes 12 points of damage plus 1 per point of skill in Fire Magic. This spell only works indoors.

Might&Magic 7

Id: 10 (Fire 10)
Cost: 25 SP
Req Skill: Fire (Master)
Description: Inferno burns all monsters in sight when cast, excluding your characters. Good for cleaning out rooms full of weak or moderate strength monsters in one or two easy castings. Each monster takes 12 points of damage plus 1 per point of skill in Fire Magic. This spell only works indoors.

Might&Magic 8

Id: 10 (Fire 10)
Cost: 25 SP
Req Skill: Fire (Master)
Description: Inferno burns all monsters in sight when cast, excluding your characters. One or two castings can clear out a room of weak or moderately powerful creatures. Each monster takes 12 points of damage plus 2 per point of skill in Fire Magic. This spell only works indoors.