Fly

Might&Magic 1

Id: S-3-2
Cost: 3 SP
Type: Non-combat, Outdoors
Target: Entire party
Level: 3 (Sorcerer)
Description: Grants magical flight to all characters, allowing the party as a whole to move to any other outdoor area. The party will land in the safest square in that area.

Might&Magic 2

Id: S-3-2
Cost: 3 SP
Type: Non-combat, Outdoors
Target: Entire party
Level: 3 (Sorcerer)
Description: Grants magical flight to all characters, allowing the party as a whole to move to any other outdoor area. The party will land in the safest square in that area.

Might&Magic 3

Might&Magic 4-5

Might&Magic 6

Id: 21 (Air 10)
Cost: 25 SP
Req Skill: Air (Normal)
Description: Grants the power of flight to your characters! This spell is very expensive and only works outdoors, but it is very useful. Fly will drain one spell point every five minutes it is in use (I.E. when you aren't touching the ground).

Might&Magic 7

Id: 21 (Air 10)
Cost: 25 SP
Req Skill: Air (Master)
Description: Grants the power of flight to your characters! This spell is very expensive and only works outdoors, but it is very useful. Fly will drain one spell point every five minutes it is in use (I.E. when you aren't touching the ground).

Might&Magic 8

Id: 21 (Air 10)
Cost: 25 SP
Req Skill: Air (Master)
Description: Grants the power of flight to your characters! This spell is very expensive and only works outdoors, but it is very useful. Fly will drain one spell point every five minutes it is in use (i.e. when you aren't touching the ground).