Fireball

Might&Magic 1

Name: Fire Ball
Id: S-3-1
Cost: 1 SP per experience level of caster + 1 Gem
Type: Combat
Target: 1-5 monsters not in hand-to-hand combat
Level: 3 (Sorcerer)
Description: Rolls a deadly ball of fire into the monsters' midst, inflicting 1-6 damage points per level of experience on each monster.

Might&Magic 2

Name: Fire Ball
Id: S-4-3
Cost: 1/L + 3 Gems
Type: Combat, not in hand to hand
Target: 6 monsters
Level: 4 (Sorcerer)
Description: Rolls a deadly ball of fire into the monsters' midst, inflicting 1-6 damage points per level of caster.

Might&Magic 3

Name: Fire Ball
Cost: 2 Spell Points per Level + 2 Gems
Target: Group
Level: 8 (Sorcerer), 10 (Druid)
Description: Heaves a flaming package of death to those unfortunate enough to draw your ire. Delivers 3-7 points of Fire damage per level of caster.

Might&Magic 4-5

Name: Fire Ball
Cost: 2 Spell Points per Level + 2 Gems
Target: Group
Description: Sets off a fiery explosion within a group of monsters, inflicting 3 to 7 points of Fire damage per level of the caster.

Might&Magic 6

Id: 6 (Fire 6)
Cost: 8 SP
Req Skill: Fire (Normal)
Description: Another Sorcerer's favorite, fireball targets a single monster, but explodes to hurt anyone else caught in the blast. If your party is too close to the blast, they will be hurt as well. Fireball does 1-6 points of damage per point of skill in Fire Magic.

Might&Magic 7

Id: 6 (Fire 6)
Cost: 8 SP
Req Skill: Fire (Expert)
Description: Another Sorcerer's favorite, fireball targets a single monster, but explodes to hurt anyone else caught in the blast. If your party is too close to the blast, they will be hurt as well. Fireball does 1-6 points of damage per point of skill in Fire Magic.

Might&Magic 8

Id: 6 (Fire 6)
Cost: 8 SP
Req Skill: Fire (Expert)
Description: Fires a ball of fire at a single target. When it hits, the ball explodes damaging all those nearby, including your characters if they're too close. Fireball does 1-6 points of damage per point of skill in Fire Magic.