Cure Paralysis

Might&Magic 1

Id: C-3-3
Cost: 3 SP
Type: Anytime
Target: 1 character
Level: 3 (Cleric)
Description: Restores movement to that character, instantaneously removing the paralyzed condition.

Might&Magic 2

Might&Magic 3

Cost: 12 Spell Points
Target: Party Member
Level: 10 (Cleric), 11 (Druid)
Description: Restores the ability of movement to a Party Member, removing the PARALYZED condition.

Might&Magic 4-5

Cost: 12 Spell Points
Target: 1 Party Member
Description: Removes the PARALYZED condition from a character.

Might&Magic 6

Id: 60 (Mind 5)
Cost: 5 SP
Target: Party Member
Req Skill: Mind (Normal)
Description: Cures paralysis if you cast this spell in time. The greater the skill and rank in Mind Magic the longer the character could have been paralyzed before the "point of no return" is reached. After that, the only way to remove the condition short of Divine Intervention is to visit a temple.

Might&Magic 7

Id: 61 (Mind 6)
Cost: 8 SP
Target: Party Member
Req Skill: Mind (Expert)
Description: Cures paralysis if you cast this spell in time. The greater the skill and rank in Mind Magic the longer the character could have been paralyzed before the "point of no return" is reached. After that, the only way to remove the condition short of Divine Intervention is to visit a temple.

Might&Magic 8

Id: 61 (Mind 6)
Cost: 8 SP
Target: Party Member
Req Skill: Mind (Expert)
Description: Cures paralysis if you cast this spell in time. The greater the skill and rank in Mind Magic the longer the character can have been paralyzed before the "point of no return" is reached. After that, the only way to remove the condition short of Divine Intervention is to visit a temple.