Cure Insanity

Might&Magic 1

Might&Magic 2

Might&Magic 3

Might&Magic 4-5

Might&Magic 6

Id: 64 (Mind 9)
Cost: 20 SP
Req Skill: Mind (Normal)
Description: Cures insanity if you cast this spell in time. The greater the skill and rank in Mind Magic the longer the character could have been insane before the 'point of no return' is reached. After that, the only way to remove the condition short of Divine Intervention is to visit a temple.

Might&Magic 7

Id: 64 (Mind 9)
Cost: 20 SP
Req Skill: Mind (Master)
Description: Cures insanity if you cast this spell in time. The greater the skill and rank in Mind Magic the longer the character could have been insane before the 'point of no return' is reached. After that, the only way to remove the condition short of Divine Intervention is to visit a temple.

Might&Magic 8

Id: 64 (Mind 9)
Cost: 20 SP
Req Skill: Mind (Master)
Description: Cures insanity if you cast this spell in time. The greater the skill and rank in Mind Magic the longer the character can have been insane before the 'point of no return' is reached. After that, the only way to remove the condition short of Divine Intervention is to visit a temple.