Awaken

Might&Magic 1

Id: C-1-1
Cost: 1 SP
Type: Combat
Target: All sleeping party members
Level: 1 (Cleric, Sorcerer)
Description: Awakens all sleeping members of the party, instantaneously cancelling the sleep condition. May be critical if party is attacked during rest.

Might&Magic 2

Id: C-1-2
Cost: 1 SP
Type: Anytime
Target: All sleeping party members
Level: 1 (Cleric, Sorcerer) Description: Awakens all sleeping members of the party, instantaneously canceling the sleep condition. May be critical if party is attacked during rest.

Might&Magic 3

Cost: 1 Spell Point
Target: Party
Level: 1 (Cleric, Sorcerer, Druid)
Description: Pulls all sleeping Party Members from their slumber, cancelling the SLEEP condition. Very helpful if the Party is attacked while resting.

Might&Magic 4-5

Cost: 1 Spell Point
Target: Party
Description: Pulls all sleeping party members from their slumber, cancelling the SLEEP condition.

Might&Magic 6

Id: 23 (Water 1)
Cost: 1 SP
Target: Party
Req Skill: Water (Normal)
Description: Automatically awakens all of your characters from a normal sleep and will awaken them from a magical slee p if they haven't had the sleep condition for too long.

Might&Magic 7

Id: 23 (Water 1)
Cost: 1 SP
Target: Party
Req Skill: Water (Normal)
Description: Automatically awakens all of your characters from a normal sleep and will awaken them from a magical sleep if they haven't had the sleep condition for too long.

Might&Magic 8

Id: 23 (Water 1)
Cost: 1 SP
Target: Party
Req Skill: Water (Normal)
Description: Automatically awakens all of your characters from a normal sleep and will awaken them from a magical sleep if they haven't had the sleep condition for too long.